Cookie Fonster’s Homestuck Reflections Part 139: Six Battles to End Six Acts

Introduction

< Part 138 | Part 139 | Part 140 >

Act 6 Act 6 Act 6 + the following pages that aren’t technically part of any act

Pages 8087-8126

Also to end six act acts, and six act act act acts. The post’s title is even six words!
(Oh, who am I kidding, no one cares about that.)

I have only two Homestuck posts left!!!!!! Oh my god, this is so exciting, do you even know how excited I am? I’m so close to the end, and it’s going to match SO perfectly with the next phase of my real life starting, having a full-time job and saving up for my own house and car and stuff while having properly sent off my relationship with Homestuck. I can’t believe I’m almost done! And to think that for most of 2017 and 2018, I thought I would NEVER finish this post series… boy am I glad I was wrong. Let’s fucking GO!!!

This is what Collide looks like in the Homestuck Collection.
A lot cleaner than using YouTube’s interface, don’t you think?

Act 6 Act 6 Act 6 of Homestuck consists entirely of Act 6’s ending flash: [S] Collide. Collide isn’t technically a flash—it’s actually an 18-minute YouTube video, which is understandable because in 2016, I believe Flash was already announced to be discontinuing in a few years. And because the last time Homestuck had a flash over ten minutes long, the Internet basically broke.

The loading percentage hits 33% at the start of Act 6, and 66% at the start of Act 6 Act 6.

Even though it’s not technically a flash, Collide still starts with a fun little “loading screen” just like Cascade did. Collide’s loading screen charmingly shows how much Act 6’s size has expanded beyond its original intent, divided into a series of acts interspersed by intermissions, the last act of which is itself divided into a series of acts interspersed by intermissions. Collide, the last of those act act acts, is represented by black; Act 7 is represented by white. This makes for some fun color duality going full circle to Homestuck’s early acts.

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Cookie Fonster’s Homestuck Reflections Part 138: Emotional Memories and Fight Preparations

Introduction

< Part 137 | Part 138 | Part 139 >

Act 6 Act 6 Intermission 5, Part 12 of 12

Pages 7939-8086

I’m so close to the finish line… SO CLOSE.

My eyes aren’t deceiving me, are they? Will the next Homestuck post after this one really be the second last, as the text “Part 139” above so indicates??? If this is true and I’m not hallucinating, then all I can say is god DAMN. This has been one hell of a wild ride—a ride with numerous excessively long bathroom breaks, but a wild ride no less. I think it’s fair to say we’re now in the home stretch’s home stretch!

Finishing up the pages I had wanted to cover last post, it’s time to go through Terezi’s monologue to Vriska, which together with the following flash was the last Homestuck update before the Omegapause began.

gallowsCalibrator [GC] began trolling arachnidsGrip [AG]

GC: H3Y
GC: YOU TH3R3?

I love the choice of making this monologue a pesterlog instead of a dialoglog, and not just for nostalgia reasons. The dialogue format is a great way to remind us of the turbulent relationship Terezi and Vriska have had since the trolls’ arc and how far back their dynamic goes… OK, fine, it’s also nostalgic.

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Cookie Fonster’s Homestuck Reflections Part 116: What the Fuck Happened Here?

Introduction

< Part 115 | Part 116 | Part 117 >

[S] GAME OVER and the rest of Act 6 Act 6 Intermission 3

Pages 6901-6920

^ This image is how I feel about Karkat wearing short sleeves.

Time to finally analyze [S] GAME OVER, a flash that came out on October 25, 2014, the third anniversary of [S] Cascade. As the title may suggest, the flash consists of most of Homestuck’s living main cast either dying or getting critically wounded, so that they may soon be replaced with post-retcon versions of themselves. This retcon character replacement is a very controversial move and for many people weighs down Act 6 in its entirety. I’ve always been bothered by it myself, but a major goal of mine in these posts is to see if it’s really that bad in retrospect.

A cool detail in the Unofficial Homestuck Collection’s version of this flash is that the browser interface switches color schemes along with the website’s background.

Game Over alternates between taking place in Act 6 Act 6 Act 3 (John fighting Caliborn) and Act 6 Act 6 Intermission 3 (everyone else in the alpha session fighting each other). The flash begins on an incredibly silly note, with a callback to John’s mental breakdown when he discovered his father wasn’t a clown, and his further mental breakdown when he discovered Betty Crocker made Fruit Gushers. The callback is very fitting, because John has mental breakdowns over the absolute stupidest things.

The manga drawings surrounding John clearly indicate that they’re his principal source of anger at Caliborn, which is both amusing and fitting. Honestly, it makes more sense to be angry about those drawings than whatever impact he had on the kids’ story as Lord English, because as Dave said in A6A6I1, he’s responsible in some ass backwards way for them all existing.

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Cookie Fonster Dissects Homestuck Part 113: Brain Ghost Realitification Station

Introduction

< Part 112 | Part 113 | Part 114 >

Pages 6682-6749

Act 6 Act 6 Intermission 2, Part 3 of 4

This is the second last post featuring content released before the Gigapause, which is when I first read Homestuck.

Friendly reminder that among my creative projects, my current priority is making 8-bit covers of the entire soundtrack of Sonic Robo Blast 2 v2.2, which means my Homestuck post series is currently something I do every now and then when I want a break from that.

Also, friendly reminder that I’ve firmly divorced the masterwork that is Homestuck from the bloated mess that is Homestuck^2, so don’t expect me to talk about the latter in this post series unless it somehow becomes good. As for Pesterquest, there isn’t a whole lot I have to say about it because basically the whole thing played it as safe as possible. It’s really a shame this recent Homestuck media hasn’t been very remarkable after the horrifying yet incredibly cathartic epilogues, but that sure isn’t going to stop me from writing paragraphs upon paragraphs about Homestuck. I don’t think of it as “Homestuck 1” or even “the original Homestuck”, I just think of it as “Homestuck”.

A third friendly reminder that I soon hope to no longer use homestuck.com for my Homestuck posts, instead some offline archive or fanmade way to read the comic as originally intended. At some point, I should really get around to editing my old posts to include pages from homestuck.com because the MSPA domain has been somewhat unstable lately.

Anyway, where were we? Looks like I left off right before a panel with Gamzee restraining an aggravated Jane in a geometrically improbable position.

JANE: GET YOUR PAWS OFF ME YOU SHITFUCKING SHITFUCKER AUGH FUCK SHIT SHIT SHIT FUCK FUCK.
GAMZEE: honk.
JANE: YOU SCURRILOUS FUCKSHITTING CAD. UNHAND ME SO I MAY RESURRECT MY ACCOMPLICE AT ONCE.
GAMZEE: honk honk.
JANE:
WHAT DO YOU WANT FROM ME THIS TIME YOU DETESTABLE POO ROGERING CHARLATAN.
GAMZEE: honk.
JANE: I DO NOT WANT TO BUY ANYMORE OF YOUR POTIONS. I ALREADY BOUGHT ALL THE USELESS SLOP I COULD EVER WANT FROM YOU, AND MADE A KILLING ON REDISTRIBUTION.
GAMZEE: HONK.
JANE: YOUR ENTREPRENEURIAL TACTICS LEAVE MUCH TO BE DESIRED. YOU ARE A DEPLORABLE BUSINESSMAN AND AN EVEN SHITTIER CLOWN. GET OFF ME.
GAMZEE: …
JANE: DID YOU JUST TOUCH MY BOOB. DON’T TOUCH MY BOOB YOU FUCKFACED DUNG HUFFING TOILET GUZZLING IDIOT QUIPSTER SHITPECKER DICKLARK.
GAMZEE: :o)

Hussie has always had a knack for writing humorously verbose insults, and it’s interesting that he’s doing it with Jane of all characters. A6A6I2 has been consistently putting a more comedic light than before on Crockertier Jane, and she’s a fairly understandable choice for someone to plug vocabulary jokes into. Jane’s always been high up on the scale of character vocabulary, not quite as high as Rose or Dirk but still up there. Reading these insults she gives Gamzee, most of the non-profane words are surprisingly in-character for Jane.

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Cookie Fonster Critiques Homestuck Part 11 Rewritten: Magical Dreams and Retroactive Clowns

Introduction / Schedule

Part 10 | Part 11 | Part 12.1 >

Pages 952-1051 (MSPA: 2852-2951)

Act 3, Part 3 of 5

Link to old version

Right now my priority for this blog is my main Homestuck post series I started in 2015 where I’m currently on Act 6 Act 5; this post is a bit of a divergence from the plan I’ve laid out. I finished my newest post a few days ahead of schedule, so I decided to do a rewritten post to release on Friday instead. I mostly did it as a bit of a breather from the absurd romance drama I sped through.

Who’s this guy?

At the curb of Act 3’s halfway point, it’s time for us to meet Spades Slick’s lookalike.

Spades Slick?

Got a nice ring to it.

But you know your own name. And that damn well ain’t your name.

Jack Noir’s naming is done a bit differently from other characters. He doesn’t have a naming box; rather, he’s meta-aware of Hussie’s fingers typing his name. The book commentary here is worth reading:

Jack at this stage is the villain. Villains in Homestuck tend to be meta-villains. That is, they exist much closer to the surface of the story’s meta-bubble, and often interact with the way it’s told. For instance, Jack Noir is the original owner of the 4th wall. (See next page.) As a universal bureaucratic game construct, he can keep tabs on everything going on in the session, including just outside the story.

Though Jack Noir is a meta-villain, there are limits to this, possibly tied to his personality. It could be the scope of his ambition never includes messing with the story itself. His desire for power lies entirely within fictional parameters. Later, there are much more flagrant meta-villains, in Doc Scratch and Lord English. They live on the surface of the meta-bubble, and at times badly puncture it. All iterations of Lord English in total basically represent the ultimate meta-villain. Though it takes a very long time for this to become apparent, and for it to be revealed exactly what this means.

I think it’s fair to assume this villain foreshadowing and easing in was intentional. Act 3 is filled to the brim with hints at the trolls’ backstory, the alpha kids, and (much more subtly) the cherubs. Jack Noir’s higher degree of meta awareness than the beta kids is a subtle but useful way to ease readers into the times villains start taking over the narration. On the topic of characters taking over narration, if you somehow haven’t read Detective Pony *****PLEASE DO SO IMMEDIATELY*****, then come back here.

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Cookie Fonster Dissects Homestuck Part 89: Return of the Egbert-Serket Chronicles

Introduction

Part 88 | Part 89 | Part 90 >

Act 6 Intermission 3, Part 4 of 6

Pages 5309-5397 (MSPA: 7209-7297)

I hope you like lengthy rants about Vriska.

July 2019 has been the most productive month for this post series in a very long time! School starts again in a few weeks and it’ll probably slow down my posting speed just a tad. During fall semester I’ll probably go back to releasing Homestuck posts every Friday morning.

Rufio, is that you???

After, what… another hour? Another hour of bumbling through the afterlife with very little to show for your efforts, you decide to pause the game again. You can only spend so long powering through the dead troll equivalent of an unpleasant high school reunion without making a trip to the load gaper, or fixing yourself a little snack from the hunger trunk. 

Just like last time, Openbound Part 2 is followed by a pause page that was most useful for serial readers at the time. But this time, the pause page has a small teaser of what will come next: Rufioh standing next to Meenah, with wings that suggest he’s a god tier. This teaser probably got readers excited for two things: meeting the homage character to Dante Basco, and Meenah finally finding someone useful for her army.

There’s definitely someone else we should be checking in with right now. Someone we are all desperate for an update on. And that someone is…

THIS GUY! 

This is the guy who you are now being.

The sudden focus on the beta kids’ Jack Noir is an interesting surprise. I can tell Hussie felt bad for neglecting this once mighty villain for so long and decided to remedy that. And my god, what a glorious remedy it is (at least according to my memory).

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Cookie Fonster’s Homestuck Commentary Part 64: Triennium Battleship Mindfuckery

Introduction

Part 63 | Part 64 | Part 65 >

Act 6 Intermission 1, Part 1 of 2

Pages 4285-4345 (MSPA: 6185-6245)

NOTE: My next Problem Sleuth post is still in production. Stay tuned for it I guess.

One down.

The curtains closing in on a tragic explosion transition us to robotic Hussie, who completely destroys all drama with a humorous line, “One down.” I think I’m getting the hang of this black comedy thing. Though he immediately says he’s referring to the curtains, not the kids, it’s still funny regardless.

So, uh… what about all those other kids?

Huh? Who? 

Oh, yeah. Those people. 

Aren’t they all dead?

Hussie is a master at pretending not to really care that much about his comic. Some people think that due to many parts of the late comic being unsatisfying, after a certain point he actually did stop caring as much as he used to; if so, his lines above may be taken as an exaggeration of his future self.

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Cookie Fonster’s Homestuck Commentary Part 59: The Jumbo Act Five Finale

Introduction

Part 58 | Part 59 | Part 60 >

Act 5 Act 2, Part 32 of 32 + Intermission 2

Pages 4084-4112 (MSPA: 5984-6012)

This is my final post about Act 5, which ends right around the halfway point of Homestuck (unless the upcoming epilogue shifts this point’s position significantly). Needless to say, this is a major milestone point for this post series. I’m pretty proud of myself for making it this far in such a massive project, and not just because that means I can finally dissect Act 6; also because reaching such a major point, with a 13-minute dramatic animation that has left me floored every time I watched it (except maybe in my first read, when it was just plain confusing), seems like something I’d only get to in the far future. Now, nearly ten months after starting this post series, it is the far future, right here in front of my eyes, not a point I dreamt of reaching early in my other projects but abandoned long before getting there. If I had made this post series a few years ago I probably would have forgotten it by now, but I haven’t forgotten it at all. So, you know, it’s kind of cool that I made it this far.

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Cookie Fonster’s Homestuck Commentary Part 56: SBES Vol. 2 – Of Sports and Snake Monsters

Introduction

Part 55 | Part 56 | Part 57 >

Act 5 Act 2, Part 29 of 32

Doc Scratch Intermission, Part 4 of 6

Pages 3936-4001 (MSPA: 5836-5901) (not in order)

NOTE: SBES stands for Scrapbook Examination Station.

Welcome back to my Homestuck post series. After nearly three weeks without any such posts, I guess it’s time for more scrapbook pages. I will do this selection screen left to right (boring order, I know), so I’ll start with Nannasprite.

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Cookie Fonster’s Homestuck Commentary Part 53: Scratch Doctor Narration Adventures

Introduction

Part 52 | Part 53 | Part 54 >

Act 5 Act 2, Part 26 of 32

Doc Scratch Intermission, Part 1 of 6

Pages 3763-3832 (MSPA: 5663-5732)

NOTE: For once I managed to release a post ahead of schedule! God damn am I proud. I will leave for vacation June 9, so you should expect about three more posts before then.

Where we left off, Homestuck Disc 2 was taken to Doc Scratch for repair. Now, Doc Scratch takes over the narration for the second time, and helpfully changes the color scheme of the website so that his white text is easier to read. I think the color scheme change does a really nice job at changing the atmosphere of the site to a very different mood for Scratch’s section of the act.

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