Cookie Fonster Reviews Every MLP Episode Part 35: Simple Ways + Filli Vanilli

Introduction

< Part 34 | Part 35 | Part 36 >

Season 4, Episodes 13-14

I had said in an announcement post that I would probably go on a decently long hiatus after finishing my review of Simple Ways. And I did go on a hiatus for nine days (several of which I spent extremely sick), but it was short enough that it didn’t interrupt my post series’ weekly queue.


Season 4 Episode 13: Simple Ways

In five words: Rarity bends herself for love.

Premise: A travel writer named Trenderhoof who Rarity has a crush on visits Ponyville, but when he ends up obsessing over Applejack, Rarity tries to overhaul her personality in response.

Detailed run-through:

This episode starts with a Ponyville town meeting where it is announced who will get to be the master of ceremonies for a festival celebrating the town’s founding, and Rarity wins. This sets up the premise for the episode and gives Rarity a reason to meet her celebrity crush face-to-face.

You know what? I’m going to skip to the part where Rarity reveals her crush on Trenderhoof, a travel writer who she hopes to impress during the Ponyville Days Festival.

I’ve heard that some people criticize this episode for focusing on romance, supposedly because Lauren Faust didn’t want the show to have any, which is total nonsense because Rarity has had crushes since the start of the show. I think the real reason this episode’s focus on romance gets flack is one of two things: (1) Twilight Sparkle’s romance arc with Flash Sentry in Equestria Girls left a sour taste in fans’ mouths, and they doubted the show’s potential to have good romance arcs in the future, or (2) fans don’t want canon material to intervene with their favorite ships. After Prince Blueblood turned out to be a disappointment, it makes sense that Rarity would set her eyes on a new love interest, who she’s revealing at long last. I really don’t see the issue with Rarity having a crush in this episode. It’s not like Trenderhoof was an already existing character; he’s introduced as Rarity’s love interest, and he’s, well… not much more than that. Rarity gives some exciting descriptions of the guy, saying that he’s good at predicting trends and wrote an article about Las Pegasus before the place got popular, but once we see him in person, he doesn’t get much of a personality. But I’ll get to that.

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Cookie Fonster’s Homestuck Reflections Part 140: The Circle of Stupidity Is (Not) Complete

Introduction

< Part 139 | Part 140 (the end!)

Act 7 + Credits + Closing Thoughts

Pages 8127-8130

This is it, folks. This is the end of my Homestuck post series.

Are you ready for the grand finale of my Homestuck blog post series? After six long years going in and out of working on my Homestuck posts, I have finally reached the finish line. I cannot overstate how amazing it feels to get started on my final Homestuck post. It feels far more amazing than I could have ever imagined to actually be at the final point, not just imagining when I might reach that point.

There’s many ambitious projects that I’ve started over the years—since I was a child, in fact—but most of them fizzled very early on. A fair portion of those projects I got quite a good way through, but a much smaller portion of those did I successfully finish. On the day this post is published, I can proudly say my Homestuck blog post series has joined the elite club of personal projects that I have finished. The post series spent almost two straight years being a project that I thought I would abandon forever, but eventually I somehow had it in me to resume it after all, and from then on, it was an on-and-off climb to the finish line, which is where I am now.

After one year and five months working on this post series, one year and ten months putting this post series on pause, and two years and nine months working on and off in months-long bursts, I proudly present to you Cookie Fonster’s Homestuck Reflections Part 140: The Circle of Stupidity Is (Not) Complete. What better way to name my last Homestuck post than with a reference to an anime that I haven’t seen? I sure can’t think of any.

(By the way: happy sixth anniversary to my first Homestuck post! A fitting day to release the last one, if I say so myself.)


Alright, now let’s begin this post with Act 7!

Act 7, as you should already know, is a nine-minute animation that concludes Homestuck, released on the comic’s seventh anniversary. You should also already know that it is a very divisive ending that is often argued to leave a lot unresolved, and that it is animated in a style heavily inspired by anime, giving closure to the long-running misconception that Homestuck is an anime. Before writing any of the text from this paragraph onwards, I rewatched Act 7 in its entirety, and one thing is immediately clear: I had somehow never appreciated before how stunning the animation is. This may have something to do with the fact that when the flash came out in 2016, I knew nothing about any anime, and was expecting Act 7 to be… please don’t laugh at me for this… a gigantic walkaround with every character interaction possible. In retrospect, I think my dissatisfaction with Homestuck’s ending came mostly from the unresolved character interactions!

Now of course, my more positive reaction to Act 7 today no doubt relates to how the epilogues resolved the threads it left open in a way that brutally deconstructs the concept of plot resolutions. The epilogues allowed me to appreciate Act 7 much more for what it is: a beautiful animation that mostly shows things we already knew would happen, but in a fashion that’s stunning enough to be a worthwhile ending flash. But even putting aside the epilogues, I think I’ve outgrown all those childish complaints that I once had about Homestuck’s ending content. I guess that’s what happens when you’re 22 years old, huh? You realize that some things really aren’t worth getting hung up about.

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Cookie Fonster’s Homestuck Reflections Part 139: Six Battles to End Six Acts

Introduction

< Part 138 | Part 139 | Part 140 >

Act 6 Act 6 Act 6 + the following pages that aren’t technically part of any act

Pages 8087-8126

Also to end six act acts, and six act act act acts. The post’s title is even six words!
(Oh, who am I kidding, no one cares about that.)

I have only two Homestuck posts left!!!!!! Oh my god, this is so exciting, do you even know how excited I am? I’m so close to the end, and it’s going to match SO perfectly with the next phase of my real life starting, having a full-time job and saving up for my own house and car and stuff while having properly sent off my relationship with Homestuck. I can’t believe I’m almost done! And to think that for most of 2017 and 2018, I thought I would NEVER finish this post series… boy am I glad I was wrong. Let’s fucking GO!!!

This is what Collide looks like in the Homestuck Collection.
A lot cleaner than using YouTube’s interface, don’t you think?

Act 6 Act 6 Act 6 of Homestuck consists entirely of Act 6’s ending flash: [S] Collide. Collide isn’t technically a flash—it’s actually an 18-minute YouTube video, which is understandable because in 2016, I believe Flash was already announced to be discontinuing in a few years. And because the last time Homestuck had a flash over ten minutes long, the Internet basically broke.

The loading percentage hits 33% at the start of Act 6, and 66% at the start of Act 6 Act 6.

Even though it’s not technically a flash, Collide still starts with a fun little “loading screen” just like Cascade did. Collide’s loading screen charmingly shows how much Act 6’s size has expanded beyond its original intent, divided into a series of acts interspersed by intermissions, the last act of which is itself divided into a series of acts interspersed by intermissions. Collide, the last of those act act acts, is represented by black; Act 7 is represented by white. This makes for some fun color duality going full circle to Homestuck’s early acts.

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Cookie Fonster’s Homestuck Reflections Part 138: Emotional Memories and Fight Preparations

Introduction

< Part 137 | Part 138 | Part 139 >

Act 6 Act 6 Intermission 5, Part 12 of 12

Pages 7939-8086

I’m so close to the finish line… SO CLOSE.

My eyes aren’t deceiving me, are they? Will the next Homestuck post after this one really be the second last, as the text “Part 139” above so indicates??? If this is true and I’m not hallucinating, then all I can say is god DAMN. This has been one hell of a wild ride—a ride with numerous excessively long bathroom breaks, but a wild ride no less. I think it’s fair to say we’re now in the home stretch’s home stretch!

Finishing up the pages I had wanted to cover last post, it’s time to go through Terezi’s monologue to Vriska, which together with the following flash was the last Homestuck update before the Omegapause began.

gallowsCalibrator [GC] began trolling arachnidsGrip [AG]

GC: H3Y
GC: YOU TH3R3?

I love the choice of making this monologue a pesterlog instead of a dialoglog, and not just for nostalgia reasons. The dialogue format is a great way to remind us of the turbulent relationship Terezi and Vriska have had since the trolls’ arc and how far back their dynamic goes… OK, fine, it’s also nostalgic.

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Cookie Fonster’s Homestuck Reflections Part 137: You’re Welcome for Me Existing

Introduction

< Part 136 | Part 137 | Part 138 >

Act 6 Act 6 Intermission 5, Part 11 of 12

Pages 7881-7938

I finally made it to the greatest moment in Homestuck history!
That’ll be towards the end of the longest post in my Homestuck post series’ history.

I’m, um. Wow. All I can think right now as I start this post is wow. I’m really doing the final post covering pre-Omegapause Homestuck—the last part with the art drawn by Hussie, the last part before Homestuck’s true ultimate final stretch. I’m already in my Homestuck posts’ true ultimate final stretch though, since this is my fourth last post. After this post which I expect to become insanely long, I’ll only have three posts left before the finish line!! (SMALL CHANGE OF PLANS: This post won’t cover all the rest of pre-Omegapause Homestuck; Terezi’s monologue to Vriska and the flash that follows will be in the next post.)

I’ll likely finish writing my final post (number 140) quite some time before September 20, which is when I plan to release it. Before that date, I’ll do one final read through all the posts start to finish, comparing them to the old versions on my Blogger site (up to number 96). I’ll be fixing errors, editing maybe a few passages for clarity, adding back passages I needlessly removed, and probably trimming down some of the retroactive edits. While a few years ago I had wanted to rewrite my old Homestuck posts and keep them the best commentary on Homestuck I could possibly do, now I view the posts more as a chronicle of sorts detailing how my thoughts on Homestuck (and the entire concept of analyzing Homestuck) evolved from 2015 to 2021. And plus, I frankly want to move on from Homestuck for good after finishing these posts. As such, once I’m done with the final round of edits (and with my final Homestuck post), I think I’d like to keep my Homestuck posts as is.

To start this post off, we have a little scene with Calliope entering Jade’s house, which looks quite barren—everything’s been probably collecting dust during post-retcon Jade’s lonely battleship journey.

I can tell Calliope is fascinated seeing the portrait of dream Jade on the Prospit/Derse themed fireplace.

CALLIOPE: oh, hello, sir.
CALLIOPE: i’m looking for a man they call… “the mayor”.
CALLIOPE: is that yoU?

So distracted that she didn’t notice the Mayor’s sash, plainly showing who he is.

CALLIOPE: oh, silly me.
CALLIOPE: of coUrse yoU are!
CALLIOPE: it says so right there on yoUr handsome sash.
CALLIOPE: how nice it is to meet yoU!

Here, we get a cute little live example of the Mayor communicating with voiced characters using hand gestures—something we don’t get a lot of in Act 6. It’s nice to see him doing so firsthand, even if it’s for something as simple as indicating he is the Mayor.

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Cookie Fonster’s Homestuck Reflections Part 125: Vriska the Bus Driver No Longer

Introduction

< Part 124 | Part 125 | Part 126 >

Act 6 Act 6 Intermission 4, Part 8 of 8

Pages 7359-7408

I came up with this post’s title months ago, so please appreciate it.

Just a reminder, don’t expect more Homestuck posts for probably the next few months. I have a real life too! Not to mention ambitious projects unrelated to these posts.

It’s time for John to read the final instruction on Terezi’s scarf. He has the following to say about it:

JOHN: uh, wow.
JOHN: not sure what to expect for this one.
JOHN: alright, here goes.

I can imagine how confused John is. He’s far too thick-headed to have any idea who Terezi wanted him to stop her from killing. Obviously it can’t be Vriska, right? As far as John knows, Vriska and Terezi hardly knew or cared about each another. I never stopped to think about how long it took for him to learn that Terezi killed Vriska—he didn’t know that until he was about to stop that event from happening!

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Cookie Fonster Re-Critiques Homestuck Part 15: Ditzy Dreamers and Exile Cookouts

Introduction

< Part 14 | Part 15 | Part 16 >

Act 4, Part 1 of at least 6 (could end up splitting posts again)

Pages 1358-1454

Link to old version

I didn’t have any good ideas for a new name for this post, so I kept the old one.

Before my motivation inevitably drifts to something totally different, I figured I’d resume my rewritten Homestuck posts and try to at least do Act 4, if not all the way through Act 5 Act 1 (which is my planned ending point for the rewritten posts).

But before I start going through Act 4, I’ll quickly recap the intermission, which I reread before starting this post.

The Midnight Crew intermission is awesome as fuck. It’s a throwback to the story style of Problem Sleuth that blasts your face with extreme time shenanigans to prepare you for the somewhat lighter time shenanigans in the act that follows. It characterizes the quartet of Derse agents, two of whom we hadn’t ever seen before, through the Midnight Crew, as well as the black queen through Snowman. Most notably, the intermission cleverly drops hints about the trolls and the Midnight Crew’s past until it punches you in the face with the reveal that the intermission took place on the trolls’ planet. It also has a few hints about Lord English, an overarching villain we very gradually learn more about. All in all, the whole intermission is executed beautifully and lots of fun from start to finish.


Act 4 is one of several acts that begins with a walkaround game. The game’s music is called Doctor, composed by the deceased George Buzinkai* and remixed many, many times throughout Homestuck’s music. Doctor holds an extremely special place in my heart—it’s one of only three tunes that I managed to remember through my first read of Homestuck, the other two being Karkat’s Theme and Elevatorstuck. I’ve always held the sentiment that among Homestuck’s most iconic tunes, Doctor was the one that best captured the comic’s nostalgic spirit, better than even Sburban Jungle or Showtime. I can’t quite explain why I feel that way; I suppose Doctor just has this powerful, nostalgic feeling that transcends words.

* Read this Reddit comment by a Homestuck music team member for information about Buzinkai’s name.

As for the walkaround itself, you play as John exploring the Land of Wind and Shade, fighting imps, playing around with his sylladex, talking to Nannasprite from afar, and gathering lots of information from consorts about his planet’s lore and denizen and all that jazz, all the while receiving commands from an exile who is clearly not WV. This walkaround is very complicated and weird to come back to considering the heavily simplified format and pixelated art style of later walkarounds; playing it, I can really see why Hussie chose to rework the style of walkarounds in Act 5 Act 2. According to my past self, “Hussie has said that this game is somewhat experimental and that it probably could’ve been presented in a more effective way (which is what the famous YouTube series Let’s Read Homestuck does).” I assume I was referring to Hussie’s Formspring then, but I’ve decided not to bother with playing through the walkaround in full and instead consume it using my physical copy of Homestuck: Book 3 (the Viz Media print).

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Cookie Fonster Re-Critiques Homestuck Part 12.2: Where Making This Transpire

Introduction

< Part 12.1 | Part 12.2 | Part 13 >

Pages 1100-1153

Act 3, Part 5 of 5

Link to old version

Finishing Act 3 in my rewritten posts was long overdue.

Been a while, hasn’t it?

I figured with me going back and continuing on reformatting my posts before I moved this blog from Blogger to WordPress, now would be a good time to resume my rewritten Homestuck posts, or at least finally finish Act 3 of those, especially as I’m taking yet another break from my regular Homesuck posts. And especially considering my next regular Homestuck post would be number 122, which is 12.2 without the decimal point.

Anyway, I’m going to pick up where I left off like nothing ever happened. Where were we?

Time to be the Aimless Renegade, who is a very well-loved character by those who remember he exists. He’s one of the few characters who is killed off for real as the story goes on, with no resurrection or alternate self relevance and therefore no screen time in the increasingly controversial sub-acts of Act 6. His per-exile obsession is law and justice, which is played out very humorously as exile obsessions tend to be.

… Yeah, I must sadly admit I don’t have a lot to say about AR’s subplot so far. We learn that he harbors the Dersite hatred towards frogs and that Grandpa Harley had this absurd collection of guns and ammo that AR has been making use of. Grandpa Harley has absurd collections of everything though, which I suppose comes as a result of combining his status as a guardian with his status as a page with his fully realized potential.

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Cookie Fonster’s Homestuck Reflections Part 120: The Part Where I Keep Getting Distracted Thinking About Fireflies by Owl City

Introduction

< Part 119 | Part 120 | Part 121 >

Act 6 Act 6 Intermission 4, Part 3 of 8

Pages 7059-7099

You would not believe your ghosts
if 120 Homestuck posts
were written by cookiefonster

(120 is pronounced “one twenty”)

Before we begin, have an obligatory plug of my 8-bit cover of Fireflies. Also an obligatory statement that this post includes the oil retcon scene.

Alright, let’s begin this post!

Jade and Calliope commence their storytelling session for real, wielding pens in their respective text colors. Jade tells the two stories about John as promised in their last scene.

JADE: im starting to remember the things she told me so vividly now
JADE: its amazing what a creative project can do to get your mind turning
CALLIOPE: ^u^


I know exactly what Jade is talking about regarding creative projects. These posts have gotten my mind turning about many matters, Homestuck and otherwise, definitely not to an excessive or distracting degree or anything.

CALLIOPE: what shall i draw first?
JADE: the land of wind and shade!
JADE: that is where the story starts
CALLIOPE: i see.
CALLIOPE: which story, exactly?
CALLIOPE: her story, or yoUrs?
JADE: hmmm
JADE: both, as a matter of fact
JADE: my story began with a tragedy on lowas, which led to meeting her in the first place
JADE: and then, she used my memory of that tragedy as a starting point for her story, which turned out to be related
CALLIOPE: ooh, fascinating!
CALLIOPE: (i love stories)
JADE: (i know)


All three voiced cherub characters in Homestuck—I consider the regular and god tier Calliope separate characters—display a strong affinity for circumstantial simultaneity. In their many stories, they frequently tie together seemingly distant events using common points; in this case, the stories about pre-retcon John and post-retcon John are tied together using their visitations to LOWAS.

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Cookie Fonster’s Homestuck Reflections Part 119: Denizen Persuasion and Footwear Theft

Introduction

< Part 118 | Part 119 | Part 120 >

Act 6 Act 6 Intermission 4, Part 2 of 8

Pages 7007-7058

“H3R SHO3S W3R3 R3D, SP4RKLY, 4ND D3L1C1OUS. 1 4M ONLY FL3SH 4ND BLOOD”
—Terezi Pyrope, 2014

The secondary storyline of Act 6 Act 6 Intermission 4 focuses on Jade and Calliope (later also Jane) sharing stories in dream bubbles, feeding readers hints before the grand reveal that concludes the act, by which I obviously mean the sub-sub-intermission.

Oh yeah, the trollsona stuff is a thing too. I’ll talk about all that when the characters themselves discuss trollsonas, whenever that is, I forget when. For now I’ll discuss Jade and Calliope’s conversation about their childhoods.

… actually, I have very little to say about this scene so far. It’s just Jade and Calliope saying stuff we already knew about their upbringings.

JADE: when i was a kid i grew up with plants all around me
JADE: but i was very lucky… i guess i took all the nice things about my life on this island for granted
JADE: i even had my own garden where i grew flowers and vegetables and fruits and such
JADE: that is all i ever ate, the things i grew myself
CALLIOPE: ooh!
JADE: but i will admit to having developed a taste for meat since becoming a dog <_<;
CALLIOPE: meat is very good.
CALLIOPE: for all the complaints i might have aboUt my childhood, near exclUsive sUbsistance Upon raw flesh is not one.
CALLIOPE: bUt then, i am sUre that comes with the territory of being a monster. heh.


I do want to say that I’ve always been a sucker for scenes in any media (such as the one above) where characters talk about food. Food is just such a joy to talk about—if you have a conversation with someone about food, chances are you’ll learn a lot of interesting things about that person you wouldn’t have learned otherwise. At least that’s true for me, not sure about you. Food is only rarely talked about in Homestuck, which means the occasional times characters do talk about food tend to be very charming.

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