Cookie Fonster’s Homestuck Reflections Part 116: What the Fuck Happened Here?

Introduction

< Part 115 | Part 116 | Part 117 >

[S] GAME OVER and the rest of Act 6 Act 6 Intermission 3

Pages 6901-6920

^ This image is how I feel about Karkat wearing short sleeves.

Time to finally analyze [S] GAME OVER, a flash that came out on October 25, 2014, the third anniversary of [S] Cascade. As the title may suggest, the flash consists of most of Homestuck’s living main cast either dying or getting critically wounded, so that they may soon be replaced with post-retcon versions of themselves. This retcon character replacement is a very controversial move and for many people weighs down Act 6 in its entirety. I’ve always been bothered by it myself, but a major goal of mine in these posts is to see if it’s really that bad in retrospect.

A cool detail in the Unofficial Homestuck Collection’s version of this flash is that the browser interface switches color schemes along with the website’s background.

Game Over alternates between taking place in Act 6 Act 6 Act 3 (John fighting Caliborn) and Act 6 Act 6 Intermission 3 (everyone else in the alpha session fighting each other). The flash begins on an incredibly silly note, with a callback to John’s mental breakdown when he discovered his father wasn’t a clown, and his further mental breakdown when he discovered Betty Crocker made Fruit Gushers. The callback is very fitting, because John has mental breakdowns over the absolute stupidest things.

The manga drawings surrounding John clearly indicate that they’re his principal source of anger at Caliborn, which is both amusing and fitting. Honestly, it makes more sense to be angry about those drawings than whatever impact he had on the kids’ story as Lord English, because as Dave said in A6A6I1, he’s responsible in some ass backwards way for them all existing.

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