Cookie Fonster’s Homestuck Reflections Part 136: The Tripling of the Feline Sprites

Introduction

< Part 135 | Part 136 | Part 137 >

Act 6 Act 6 Intermission 5, Part 10 of 12

Pages 7812-7880

All three feline sprites are of shown in this image. Though one will soon become something different…

With my Homestuck posts, the light at the end of the tunnel is now visible with the naked eye! It’s been visible for quite some time, actually. After releasing this post, I have only four left before I reach the finish line. This metaphorical tunnel hasn’t been unpleasant and dreary as such metaphorical tunnels tend to be, but it’s still the kind of tunnel that you spend big stretches of time thinking would never end. You get so used to being inside the tunnel that the thought of what it’s like outside the tunnel stops crossing your mind… at least until you can make out the light at the end. And then you start feeling amazed and get motivated to quickly get through the little that’s left to reach the other side.

What I’m saying here is, when I’m nearing the end of an ambitious project like I am now, my motivation to finish the project kicks into extra high gear.

Picking up from the short little select screen, Jasprose is ready to prototype Jake’s kernelsprite, but first she takes care of Tavros’s cat allergies using the placebo effect: she feeds him a button from her velvet pillow, purported to be a pill, and he succumbs to the effect. While the placebo effect is a real phenomenon that occurs in real life, Tavros succumbing to the effect so easily says a lot about how much of a pushover he is, setting up the contrast with his pre-retcon self.

I’m just going to assume she got Nepeta’s head out of the tightly locked fridge using some sort of squared sprite powers.

Ready to do the blindingly obvious, Jasprose acts rude and snooty to Jake, then gives a speech about Nepeta’s poor treatment that heavily leans on the fourth wall.

JASPROSESPRITE^2: Mrow, well hello there, beautiful. ;3
JASPROSESPRITE^2: Fret no more sweet princess, for as long as I am here, you will never suffer such indignity again.
JASPROSESPRITE^2: How could anyone let such monstrous injustices happen to one so dear?
JASPROSESPRITE^2: What FILTH would dare to debase you in this manner?!
JASPROSESPRITE^2: To say it was the marginalization of a bright and pure spirit, to say it was MURDER, this would be too flattering to the purrrpetrator.
JASPROSESPRITE^2: What happened to you was nothing less than the desecration of a MASTERPIECE.

Jasprose is on to something when she says that saying Nepeta was murdered is a severe understatement. In Homestuck, murder doesn’t necessarily sever a character from the realm of relevance. A murdered character could well keep having screen time in dream bubbles, prevail as an alternate self, be talked about a lot by other characters, or even just leave behind a sizable impact on the plot. Nepeta got none of those opportunities, and due to presumably her squared sprite knowledge, Jasprose thoroughly knows as much.

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Cookie Fonster’s Homestuck Reflections Part 135: Pleasant and Unpleasant Alternate Self Meetings

Introduction

< Part 134 | Part 135 | Part 136 >

Act 6 Act 6 Intermission 5, Part 9 of 12

Pages 7766-7811 (partly not in order)

Contrary to the post’s title, the unpleasant alternate self meeting comes first.

With this post released, I have only five Homestuck posts left!!!!! I’m rapidly approaching the end, and boy is it an enticing feeling.

Time for the tenth and final section of the fake character select screen! But first, let’s go through some of the hover options on the select screen. First off, Dave and Dirk round 1 finally shows them talking instead of sitting silently, which is very refreshing. They’re facing each other instead of sitting side by side, trading stories of their respective bros. Both of them seem to have greatly lightened up, talking about the more humorous sides of each other’s adult selves.

Meenah is dressed like the Condesce in this fantasy, in case it wasn’t clear enough that they’re the same person.

Meenah’s final fantasy (in no way a pun on the video game series) reminds us that after all this time, she’s still interested in killing Lord English—not out of narrative self-importance like the Serkets, but simply because she enjoys fighting and being badass. This makes a good leadup to the Vriskas’ verbal confrontation after the select screen ends.

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Cookie Fonster Dissects Homestuck Part 101: Faygo Degradation and Chair Tantrums

Introduction

< Part 100 | Part 101 | Part 102 >

Pages 6015-6054

Act 6 Intermission 5, Part 3 of 5 (not to be confused with Mr. 305)

My Homestuck blog post series officially has a Pitbull reference now. I have no idea why I just did that.

The first thing we see when we check back in on the meteor crew is THIS horrifying panel. Terezi reveals that her eyes are regular seeing troll eyes once more, which is an image that feels INCREDIBLY wrong, and rightfully so. Her eyes are pulsing red as if she isn’t used to not wearing her dragon hood, her mouth is in a weird frown, and there are heavy bags under her eyes that tell us what shape Terezi is in right now.

Karkat’s facial expression tells us more than words ever could. Sometimes the guy just mirrors readers’ reactions to story events SO WELL.

This panel, man. Terezi is surrounded by these horrible bottles of Faygo and clown horns, but she’s still carrying a scalemate plush to remind us that she’s the same Terezi Pyrope we’ve followed since Act 4.

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Cookie Fonster Dissects Homestuck Part 100: Antagonist Origination Station

Introduction

< Part 99 | Part 100 | Part 101 >

Pages 5947-6014

Act 6 Intermission 5, Part 2 of 5

Imagine a gigantic balloon shaped like the number 100 filling your screen right now.

Well, I did it. After four long years, I’ve reached the 100th installment of my Homestuck post series (which will hopefully not be my last Homestuck post of 2019) on the first anniversary of this post series’ resurrection. I worked on this post sort of on and off over the course of a month, because I know well that with my Homestuck posts I’m either absurdly fast or absurdly slow. I’m rather pleased with what material my 100th post turned out to cover: Aranea’s explanation of Lord English’s backstory, a villain we’ve known about since the Midnight Crew intermission.

I must say, having these posts’ numbers in the triple digits now is really goddamn weird. It now officially feels like this is a project I’ve gotten way too carried away with—not that it didn’t before, but this is just the nail in the coffin for me getting carried away. If I keep doing about 50 pages per post, this means that I’ll reach the end of Homestuck around post 140; realistically, probably quite a few more posts than that. The end of Homestuck won’t be the end of this post series though—I will continue with the epilogues, and IF IT BECOMES ACTUALLY GOOD, Homestuck^2 as well. Again speaking realistically, I estimate that I will reach the end of Homestuck in these posts in early 2021, which is a weird date to consider, almost like I’m a Hollywood studio announcing the release date for a movie or something. In any case, 100 posts is one HELL of a milestone.

POST-COMPLETION UPDATE: After reaching the end of Homestuck, I no longer have plans to make blog posts going through the epilogues—no not out of dislike for the epilogues, but rather because I feel like I’ve already said everything I wanted to about them in other posts. Also, Homestuck^2 never happened.

… Alright, let’s stop rambling and get on with Cookie Fonster Dissects Homestuck Part 100!!!

A fitting image for my 100th post if I say so myself.

Act 6 Intermission 5 Intermission 2 is immediately followed by a scene showing us what John is up to. He’s sleeping on the couch, dreaming in a bubble amidst the cracks in paradox space formed by Lord English to complete an enormous circle of stupidity, which I mean both literally and figuratively. This image humorously calls back to Caliborn’s approximation of a circle with a mess of lines, showing that some things about him just never change.

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Cookie Fonster Re-Critiques Homestuck Part 12.1: Scrawlings in Puddles of Sloppy Discharge

Introduction

Part 11 | Part 12.1 | Part 12.2 >

Pages 1052-1099 (MSPA: 2952-2999)


Act 3, Part 4 of 5

Link to old version

This post (which I wrote on and off over the past few weeks) was originally going to cover the last ~100 pages of Act 3, but yesterday I decided to split the post in half because it was getting long. I also renamed my rewritten post series from “Cookie Fonster Critiques Homestuck Rewritten” to “Cookie Fonster Re-Critiques Homestuck”; the last ~50 pages of Act 3 will be covered in Cookie Fonster Re-Critiques Homestuck Part 12.2.

Picking up from where we left off, John Egbert is commanded to alchemize in a 1980’s time-lapse montage. The narration declines the “1980’s time-lapse montage” part of the command because Hussie didn’t feel it was worth making John’s per-character alchemy binge into a flash, which I think was a good decision. All four beta kids get their own alchemy binge during the first five acts, and each one brings about a delightful mix of extremely plot-relevant items and inconsequential nonsense and everything in between.

First off, John tries alchemizing “pogo || hammer” instead of “pogo && hammer” and makes a hammer-shaped pogo ride. This is a clever integration of computer science technicalities to make alchemy work in Homestuck without inevitably running into captcha cards with too many or too few holes. Here’s the book commentary on this page:

You people don’t even know what the && and || operators mean, do you? Why don’t you learn computers you dorks! Although to be fair, technically the single & and | bitwise operators are what perform the described functions. So now who’s the dork. Me. I went with the logical operators (&&,||) instead because they are more recognizable and frequently used from a pure coding perspective. So it’s this weird case where I dumbed it down for the sake of people who ACTUALLY KNOW HOW TO PROGRAM. Good grief.

I like this commentary because it shows how much care Hussie put into balancing technical accuracy and general accessibility when writing Homestuck’s early acts. The mix of accuracy and accessibility sets Homestuck apart from Problem Sleuth, a story based fully upon technical accuracy (to its own set of rules, that is).

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Cookie Fonster Dissects Homestuck Part 89: Return of the Egbert-Serket Chronicles

Introduction

Part 88 | Part 89 | Part 90 >

Act 6 Intermission 3, Part 4 of 6

Pages 5309-5397 (MSPA: 7209-7297)

I hope you like lengthy rants about Vriska.

July 2019 has been the most productive month for this post series in a very long time! School starts again in a few weeks and it’ll probably slow down my posting speed just a tad. During fall semester I’ll probably go back to releasing Homestuck posts every Friday morning.

Rufio, is that you???

After, what… another hour? Another hour of bumbling through the afterlife with very little to show for your efforts, you decide to pause the game again. You can only spend so long powering through the dead troll equivalent of an unpleasant high school reunion without making a trip to the load gaper, or fixing yourself a little snack from the hunger trunk. 

Just like last time, Openbound Part 2 is followed by a pause page that was most useful for serial readers at the time. But this time, the pause page has a small teaser of what will come next: Rufioh standing next to Meenah, with wings that suggest he’s a god tier. This teaser probably got readers excited for two things: meeting the homage character to Dante Basco, and Meenah finally finding someone useful for her army.

There’s definitely someone else we should be checking in with right now. Someone we are all desperate for an update on. And that someone is…

THIS GUY! 

This is the guy who you are now being.

The sudden focus on the beta kids’ Jack Noir is an interesting surprise. I can tell Hussie felt bad for neglecting this once mighty villain for so long and decided to remedy that. And my god, what a glorious remedy it is (at least according to my memory).

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Cookie Fonster’s Homestuck Commentary Part 75: The Juggalo Strikes Back

Introduction

Part 74 | Part 75 | Part 76 >

Act 6 Act 3, Part 1 of 8 or so

Pages 4820-4840 (MSPA: 6720-6740)

Fun fact: the music in this walkaround was written for Rose’s planet, and yet it somehow works reasonably well here.

Act 6 Act 3 opens up with a walkaround game where Jane explores her planet, much like Act 4 did. As much as it established Doctor as a memorable song, the Act 4 walkaround was definitely a drag to get through. This one is very different with a more point and click style that makes it somewhat harder to miss out on anything, but requires more of you actually doing stuff and figuring it out. Or at least, it did according to my memory. Better see for myself.

This isn’t very cautious of her, actually.

Unlike in the last view of Jane’s house, her mailbox is gone once again.

When Jane enters the game, the first thing she does is jump off the balcony of her sinking house onto this platform thing. Unlike when John entered the game, she’s immediately exploring the world which is weird considering how much the alpha kids are thought of as doing nothing pretty much forever. At least this is a step in the right direction; if I remember right this whole act is one of the better parts of Act 6.

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Cookie Fonster’s Homestuck Commentary Part 56: SBES Vol. 2 – Of Sports and Snake Monsters

Introduction

Part 55 | Part 56 | Part 57 >

Act 5 Act 2, Part 29 of 32

Doc Scratch Intermission, Part 4 of 6

Pages 3936-4001 (MSPA: 5836-5901) (not in order)

NOTE: SBES stands for Scrapbook Examination Station.

Welcome back to my Homestuck post series. After nearly three weeks without any such posts, I guess it’s time for more scrapbook pages. I will do this selection screen left to right (boring order, I know), so I’ll start with Nannasprite.

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Cookie Fonster’s Homestuck Commentary Part 48: Bored Superdogs and Memory Revelations

Introduction

Part 47 | Part 48 | Part 49 >

Act 5 Act 2, Part 21 of 32

Pages 3546-3613 (MSPA: 5446-5513)

Only in Homestuck could this picture make any sort of sense. Even then…

NOTE: I’m really blitzing through Act 5 now (by which I mean going about 30% faster), and boy am I proud of that.

NOTE 2: As school is ending, I have a big project over the next few weeks which I have to work a lot on. This means that I’m slowing down posts somewhat, with the next three posts weekly instead of every five days. Next post coming Sunday.

: (

We now focus on what Jack Noir is up to. He just killed Dad and Mom offscreen. As with Nepeta, it’s a bit of a relief we didn’t have to see them die onscreen; showing a guy killing two loving parents of main characters in love together would obviously be even more heartwrenching than anything we’ve seen so far. Compare this to Bro, who got an onscreen death scene. This is probably not because he is (arguably) not as likable as the other guardians, rather because his death was the culmination of a fight, while the other two were just on a date when it was suddenly interrupted. If John’s dad was in a fistfight with Jack and lost when Jack became more powerful, he would no doubt get a full death scene.

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Cookie Fonster’s Homestuck Commentary Part 47: Fairy Psychopomps and Sudden Vampires

Introduction

Part 46 | Part 47 | Part 48 >

Act 5 Act 2, Part 20 of 32

Pages 3479-3545 (MSPA: 5379-5445)

And wordy journals.

Terezi just went missing after having caught up with Sollux when all of a sudden, we’re back to a flashback of Dave fooling around on his bro’s Xbox gaming system. One hell of a mood whiplash alright.

The puppets are all like, haha did you miss me?

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