Cookie Fonster Dissects Homestuck Part 107: Marty McFly Refuses to Fight the Incredible Hulk

Introduction

< Part 106 | Part 107 | Part 108 >

Pages 6376-6396

Act 6 Act 6 Intermission 1, Part 3 of 5

Alternate post title: The Wonderful World of Strider Malaise

I’ll finish A6A6I1 before next 4/13, I promise. I’m setting this goal because this act (screw calling it a sub-sub-intermission) ends with a scene that I’ve been looking forward to covering for a LONG time now and I’m worried that whatever content comes out on Homestuck’s 11th anniversary might clog up my brain again.

Dirk is out of the loop both literally and figuratively.

Also, just like last time, I’m quoting all of Dirk’s conversation with Arquiusprite in images instead of text.

Picking up from where we left off, it’s time to see what Dirk is up to. He’s flying through the outer reaches of the alpha session just like the three different versions of Jack Noir, contacting Arquiusprite as a last resort to figure out what the hell is going on.

With these three lines alone, it’s already clear that the Condesce’s plan for what to do with Dirk is working exactly as intended: she has no use for him whatsoever and used Jade to warp him as far away from the action as possible. Kind of sucks that this guy is shafted for so much of Act 6 Act 6, but I guess that’s just what the empress thinks of him.

Here, Arquiusprite does what he does best: providing bizarre trivia on things absolutely no one asked about. This is what he does for most of this conversation, which is hilarious for the reader but painfully useless for Dirk.

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Cookie Fonster Dissects Homestuck Part 106: Selfie Reminiscence and Hangover Duality

Introduction

< Part 105 | Part 106 | Part 107 >

Pages 6300-6323, 6343-6375

Act 6 Act 6 Intermission 1, Part 2 of 5

Featuring the long-awaited return of the eggy looking thing.

I hope you enjoyed this brief mass influx of Homestuck posts. Classes are resuming online on Tuesday for me, which means that until late April or early May I’ll probably be releasing posts at a rate no faster than weekly.

Returning to the three-way selection screen, I’m going to first select Dave’s planet on the left, then Rose’s planet on the right.

Dave’s part of the selection screen features him exploring his childhood bedroom for the first time in three years, in a memorable scene that the author clearly had WAY too much fun writing.

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Cookie Fonster’s Homestuck Commentary Part 51: A Tale of Two Vengeful Seers

Introduction

Part 50 | Part 51 | Part 52 >

Act 5 Act 2, Part 24 of 32

Pages 3695-3716 (MSPA: 5595-5616)

When moving this blog to WordPress, I heavily edited the parts where I talk about John and Rose as a ship because let’s be real here, all I said about that pairing back then BADLY needed an overhaul.

It’s time for [S] Seer: Descend, a walkaround game that tops all others in chilling mood and rivals Alterniabound in scale while completely dominating it in plot relevance. Like some others, it opens with a flash sequence with, as the title suggests, Rose descending into the castle. I can’t help but notice the giant black squidmonster aura surrounding her, which just utterly dwarfs anything she did before going dark, and that includes glowing three different colors to my recollection.

Another part of the flash opening sequence that is pretty much impossible to screenshot: we very briefly glimpse both the green sun and a color-inverted pink sun. I’ve heard of theories that there’s a pink sun to complement the green sun, just like Alternia’s green and pink moons, though those are dismissed by many as a ridiculous crack theory that makes no sense. Only through catching the glimpse after rewatching that sequence did I notice that glimpsed pink sun. It’s really probably just a color-inverted green sun though.

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