Act 5 Act 2, Part 24 of 32
Pages 3695-3716 (MSPA: 5595-5616)
Before we begin, here’s a fact that probably no one who isn’t me cares about: when moving these blog posts to WordPress in 2019, I edited this post far more heavily than I did prior posts, some edits regarding the painfully basic John/Rose ship, and others just smoothing out faltering wording (which there’s plenty of up until about post 70-some). I’m not sure why I went so much heavier editing this post than any before, but looking back, most of the edits are just clearer wording, so I’m leaving them as is while I go through these posts in order in 2021 after having finished writing (but not yet publishing) the final post.
It’s time for [S] Seer: Descend, a walkaround game that tops all others in chilling mood and rivals Alterniabound in scale while completely dominating it in plot relevance. Like some others, it opens with a flash sequence with, as the title suggests, Rose descending into the castle. I can’t help but notice the giant black squidmonster aura surrounding her, which just utterly dwarfs anything she did before going dark, and that includes glowing three different colors to my recollection.
Another part of the flash opening sequence that is pretty much impossible to screenshot: we very briefly glimpse both the green sun and a color-inverted pink sun. I’ve heard of theories that there’s a pink sun to complement the green sun, just like Alternia’s green and pink moons, though those are dismissed by many as a ridiculous crack theory that makes no sense. Only through catching the glimpse after rewatching that sequence did I notice that glimpsed pink sun. It’s really probably just a color-inverted green sun though.Continue reading