Progress report on next Problem Sleuth post

My next Problem Sleuth post covers about 120 pages, and I have 30 left to cover. I’ve kind of been working on it on and off, but now I’ve figured out a good way to make Problem Sleuth posts and Homestuck posts at once without sticking to one or the other for too long.

Sometimes in both post series, I reach a part where I’m not sure what to say about it. This happened about a week ago with my Problem Sleuth post series, where I reached a point where I thought, “man I don’t have anything to say about these next ten pages” and pretty much hit a roadblock. But just earlier today, I went back to those pages and thought up commentary easily, something I probably could’ve done a day or two after hitting the roadblock. And now I’ve also hit a similar point where I’m not sure what to say about the next bunch of pages. So I’ve decided to start doing the following: when I hit a roadblock on my next Problem Sleuth post I’ll work on my next Homestuck post, and vice versa. My next Problem Sleuth post should ideally be released tomorrow, two days before my next Homestuck post. EDIT (8/23): Actually, it’s more feasible to release both of those posts on August 24, leading to a 2x BLOG POST COMBO.

Cookie Fonster’s Homestuck Commentary Part 65: Karkat Freakouts Ad Infinitum

Introduction

Part 64 | Part 65 | Part 66 >

Act 6 Intermission 1, Part 2 of 2

Pages 4346-4390 (MSPA: 6246-6290)

alternate post title: Don’t Turn Your Back on the Juggalo

As promised, I’ll go right ahead and discuss the thing of kids and trolls meeting.

The very notion of all these characters here meeting in person marks a transition in the beta kids’ storyline, one that applies to John and Jade as well. After leveling up and earning Gift of Gab, all four beta kids no longer receive commands and are only occasionally playable or narrated. This is because in the whole first half of Act 6, the beta kids’ sections are not so much about getting through the game as they are about checking up on their new daily life in the three-year intermezzo between the old and new sessions, often with discussions of plot stuff to keep the story interesting.

I have mixed feelings regarding this narrative transition. After arrival in the new session, I think it would have been ideal for the kids and trolls’ story to return to being more like getting through a video game, but Act 6 Act 6, the subdivision where that stuff happens, ended up being kind of a mess instead. Not counting Caliborn’s narration interludes, it starts off with everyone really confused about what’s going on, and instead of having the characters work through it all, things get even more messed up to the point of the survivors having to fix the whole timeline. And after that happens, the versions of the kids who do get all the stuff done are from a different timeline (with only a few exceptions), different from the ones we followed for all of Act 6, while the original versions are shafted off to irrelevance. Even disregarding that disparity, a lot of stuff in the retconned session is glossed over (things like planet quests and denizen meetings), and at times it seems just too orderly. I think all this is a result of the story trying too hard to get through events in an even more convoluted way than previously, to the point of destroying certain major story points.

But just for the sake of things, I’ll comment on this whole kid/troll meeting sequence for what it is, without acknowledging that the retcon is a thing. As I’ve done in the past, this lack of retcon discussion will be a self-challenge of sorts, something I’ll see how easily I can stick to.

Alright, let’s begin.

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Next Homestuck post coming tomorrow

It’s almost done, I promise you; I’d say it’s at least 80% done. Next one after that will be released on the 24th if things go as planned; if that doesn’t work out then I’ll try to schedule my posts so that I publish one on the post series’ birthday regardless.

As for my next Problem Sleuth post, I haven’t been working on it very much, though I probably could finish it in the next few days while I work on my next Homestuck post after the one I’m working on, though not before I finish the one I’m currently working on.

Cookie Fonster’s Homestuck Commentary Part 64: Triennium Battleship Mindfuckery

Introduction

Part 63 | Part 64 | Part 65 >

Act 6 Intermission 1, Part 1 of 2

Pages 4285-4345 (MSPA: 6185-6245)

NOTE: My next Problem Sleuth post is still in production. Stay tuned for it I guess.

One down.

The curtains closing in on a tragic explosion transition us to robotic Hussie, who completely destroys all drama with a humorous line, “One down.” I think I’m getting the hang of this black comedy thing. Though he immediately says he’s referring to the curtains, not the kids, it’s still funny regardless.

So, uh… what about all those other kids?

Huh? Who? 

Oh, yeah. Those people. 

Aren’t they all dead?

Hussie is a master at pretending not to really care that much about his comic. Some people think that due to many parts of the late comic being unsatisfying, after a certain point he actually did stop caring as much as he used to; if so, his lines above may be taken as an exaggeration of his future self.

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Cookie Fonster’s Homestuck Commentary Part 63: Dirk’s Ironic Robot Company

Introduction

Part 62 | Part 63 | Part 64 >

Act 6 Act 1, Part 4 of 4

Pages 4227-4284 (MSPA: 6127-6184)

In a callback to a scene in the trolls’ arc, Jake discovers a grumbling giant version of Karkat’s lusus. Presumably the callback is there to make it extra obvious those are the trolls’ lusii—this isn’t the only time such a thing is done.

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Another blog update

I’m back from vacation, meaning I can once again make posts for this blog. And I’ve decided on what my schedule for my Homestuck and Problem Sleuth posts will look like as summer comes to a close.

For my Homestuck posts, I will return to an older posting schedule: new posts every five days. Until further notice, I’ll continue making those posts at this steady rate, even when school starts again. My next Homestuck post will be released August 9 August 10, next after that August 14, and then my every five days schedule will be put in action once more. I’m choosing this date because if I publish a Homestuck post every five days from that date onwards, that would mean I’ll release a post on the one-year anniversary of that post series (September 18, the day I released the series’ introductory post).

As for my Problem Sleuth posts, the pattern has generally been one Problem Sleuth post for every two Homestuck posts, so I might as well follow through with that and release a Problem Sleuth post every ten days or so. Those posts don’t actually take as long to make as my Homestuck posts; they’re just a lesser priority and thus I don’t work on those as often. Next Problem Sleuth post will be released August 12 or so.

Laptop story + blog update

As you may have noticed, I haven’t been able to keep up with my plan to make two more Homestuck blog posts before I leave for vacation tomorrow. Here’s why that is.

Three days ago, during my summer camp, I lost one of the earbuds from the headphones I brought with me, and I started frantically searching for it, keeping the laptop I brought with me as I did it. Then, I left my laptop in the hall of the dorm building I was in, and when I went back there, it was gone. I couldn’t find it anywhere the next few days, and I started feeling really terrible about it because it belonged to my mom and all that. I could still get on other computers in the varioius buildings but those are of course kind of inconvenient.

Today was the last day of camp, and right after I left and got some food nearby with my family, I found out that the laptop was found again. It turned out that someone put my laptop in the dorm room next to mine and it was there the whole time, but nobody knew about it until today. This is good because I had some project files saved on there which I was afraid I lost for good, but sucked a little because I kind of wish I had it back sooner to do stuff on it.

Regardless of all that, losing my laptop prevented me from getting as much done in my Homestuck posts. The next post will be released tonight. It won’t be all that long, and it’ll cover around 40 pages (including two medium-length pesterlogs), and I’d say it’s about 80% finished. The next post after that (also will be fairly short) will be released a few days after August 6 (not the 5th as I originally thought), when I return from my next vacation. After that I’ll see what happens with this blog.

Cookie Fonster’s Homestuck Commentary Part 62: The Housetrapped Heiress

Introduction

Part 61 | Part 62 | Part 63 >

Act 6 Act 1, Part 3 of 4

Pages 4195-4226 (MSPA: 6095-6126)

NOTE: This will be my last post before leaving for my next vacation, from which I’ll return on August 6. After that I’ll go back to regular posting, hopefully at a less sluggish rate than previously.

Jane leaves her room and examines her hallway, which is quite different from John’s without any clowns or anything.

Just one of your dad’s bland HALLWAY DOUCHEBAGS. Another example of his cornball dad tastes, which make you roll your eyes and shrug. Still, it’s preferable to how it used to be.

Years ago he would work really hard to mimic your interests throughout the household. Gaudy paintings of sitcom legends covering the walls, hideous detective figurines littered everywhere. You think it’s better that he embrace his own interests rather than try to pander to yours.

This description of how Jane’s relationship with her father progressed away from a mirror of John’s life seems to me like another “what could have been” sort of thing: in this case, what John’s relationship with his father would have become if he kept living a normal life for a few more years. And maybe what it would’ve become if not for Gamzee doing the whole clown doll thing. Oh, and that’s another thing that’s better off in the scratched universe. Even during Dad’s mimicking interests phase, this time around at least it’s mimicking a real interest of his child’s.

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Cookie Fonster’s Problem Sleuth Commentary Part 3: Imagination Cooperation Station

Introduction

Part 2 | Part 3 | Part 4 >

Chapter 4

Pages 230–327 (MSPA: 448–545)

NOTE: Before leaving for my next vacation, I will publish only one more Homestuck post, not two.  

You are now Pickle Inspector.

Pickle Inspector, the last main character of Problem Sleuth, has some things in common with Jade, the last main character of Homestuck. Both start off the story already well engaged in the comics’ respective game mechanics: Pickle Inspector spends a lot of time in the imaginary world, and Jade spends a lot of time in the dream world; both are also the only characters who started that sort of thing (PI building a fort, and Jade’s dream self waking up) before the story began. Though I don’t think very many people are aware of the parallels, I can’t imagine the author didn’t create Jade’s character with Pickle Inspector in mind.

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Cookie Fonster’s Homestuck Commentary Part 61: Your Mail Man Is a Dumbass

Introduction

Part 60 | Part 61 | Part 62 >

Act 6 Act 1, Part 2 of 4

Pages 4122-4162 (MSPA: 6022-6062)

NOTE: My two week blog pause will actually only be one week, specifically the first week of August. More on that here.

NOTE 2: Act 6 Act 1 will be divided into four posts instead of three because a week is more than enough time to wait for a post, assuming there are people who care about this blog post series. The next two Homestuck posts will both most likely be relatively short, which I think works better than making one extra long post that’ll take quite a while to make.

Now that I finished Jake’s half of the selection screen, it’s time to do Jane’s half.

Earlier this morning you thought you heard the mail truck, even though the mail never comes in the morning. But just to be sure, you rushed downstairs to check, even though due to recent events, you are FORBIDDEN FROM LEAVING THE HOUSE. Alas, it was not there, and you sort of spaced out at the sky with a goofy grin on your face for no great reason, and then you were caught red handed by your guardian. Then you got in trouble. 

This description of the stuff Jane did in Act 6’s opening makes it seem a lot more ridiculous than the “breath of fresh air” feel it had earlier. It also establishes that Jane is homestu—I mean locked inside her house.

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