Cookie Fonster Critiques Homestuck Part 4 Rewritten: Haunting Voices and Coolkid Mishaps

Introduction

Part 3 | Part 4 | Part 5 >

Act 2, Part 1 of 5

Pages 248-357 (MSPA: 2148-2257)

Link to old version

Keeping this post’s title the same as before. Couldn’t think of a better one.
Also, just warning you: this post is HUGE.

Before we begin Act 2, I’m going to talk about John, then talk about Rose. It’s a longstanding tradition for me to talk at length about characters when they are first introduced, but it’s a little difficult to do with the first two main characters this early on so I’ll talk about them now instead.

I love John Egbert. Have I ever said that? He is a protagonist done right and is the best character other than Caliborn. In many works of media, the protagonist is the main focus but the one people love the most is a wacky side character or someone else in the main group. But in this comic, none of the other three kids I think have quite the same charm as John. Almost every protagonist of the comic’s story arcs (John, Spades Slick, Karkat, Roxy, Meenah) has a distinct kind of charm to them. In Roxy’s case, she wasn’t the original protagonist of her group, but retroactively became the true protagonist because she was the one that turned out to have the most “protagonist charm”. I relate to John a lot; he is extremely honest and doesn’t believe in anything that’s too weird, confusing, or depressing, whether it be complex romance*, Rose’s interest in dark things, or impending inevitable doom. Naturally enough, John is airheaded a lot of the time, but maybe a bit less than you’d think. If you see him lying about something, usually he’s lying to himself, denying something he doesn’t want to be true.

* His later romantic dynamic with Roxy is not complex at all! Just a girl who is as pure-hearted and silly as he is. If Karkat’s explanation is anything to go by, same goes with Terezi blackways.

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Cookie Fonster Critiques Homestuck Part 1 Rewritten: Bedroom Screwaround Session, Rewritten

Introduction | Part 1 | Part 2 >

Act 1, Part 1 of 3

Pages 1-46 (MSPA: 1901-1946)

NOTE: This is not a restart of my Homestuck post series. It’s just an experiment where I try going through the beginning of the comic in the style of my most recent Homestuck posts. My next Homestuck post (EDIT: that isn’t a rewrite) will continue where I left off at Act 6 Act 3. 

I made this almost a month ago and was originally going to release this alongside some other stuff, but I kind of abandoned the other stuff so enjoy this on its own instead. I feel like it’s in the spirit of the /r/homestuck community reread that’s going on right now.

“Bedroom Screwaround Session, Remastered” is already taken, god damn it.

Homestuck’s starting page… everyone who’s been invested in the comic knows how it goes. “A young man stands in his bedroom. It just so happens that today, the 13th of April, 2009, is this young man’s birthday. Though it was thirteen years ago he was given life, it is only today he will be given a name! What will the name of this young man be?” The beginning of Homestuck builds off the intro of the prior MS Paint Adventures, by introducing a protagonist in a simple setting, but quite a bit more elaborate than prior.

I would go into more detail about this opening page, but the beginning of the comic is kind of hard to talk about without comparing it to later parts so I think I’ll go sparse on commentating on all the useless nonsense. Not to mention that way too many Homestuck analyses similar to this one start strong by dissecting this simple first page and then fall off.

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Cookie Fonster’s Homestuck Commentary Part 61: Your Mail Man Is a Dumbass

Introduction

Part 60 | Part 61 | Part 62 >

Act 6 Act 1, Part 2 of 4

Pages 4122-4162 (MSPA: 6022-6062)

NOTE: My two week blog pause will actually only be one week, specifically the first week of August. More on that here.

NOTE 2: Act 6 Act 1 will be divided into four posts instead of three because a week is more than enough time to wait for a post, assuming there are people who care about this blog post series. The next two Homestuck posts will both most likely be relatively short, which I think works better than making one extra long post that’ll take quite a while to make.

Now that I finished Jake’s half of the selection screen, it’s time to do Jane’s half.

Earlier this morning you thought you heard the mail truck, even though the mail never comes in the morning. But just to be sure, you rushed downstairs to check, even though due to recent events, you are FORBIDDEN FROM LEAVING THE HOUSE. Alas, it was not there, and you sort of spaced out at the sky with a goofy grin on your face for no great reason, and then you were caught red handed by your guardian. Then you got in trouble. 

This description of the stuff Jane did in Act 6’s opening makes it seem a lot more ridiculous than the “breath of fresh air” feel it had earlier. It also establishes that Jane is homestu—I mean locked inside her house.

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Cookie Fonster Critiques Homestuck Part 4: Haunting Voices and Coolkid Mishaps

Introduction

< Part 3 | Part 4 | Part 5 >

Pages 248-357 (MSPA: 2148-2257)

Act 2, Part 1 of 5

NEW: Link to rewritten version (I recommend you read it instead of this post)

Where John’s house ended up.

Act 2 of Homestuck opens up by skipping years in the future, but not many (if 413 years can be deemed as “not many”), to a post-apocalyptic desert Earth. A certain black-colored being referred to as a “wayward vagabond” walks across the desert and comes across some kind of device with the arc symbol spirograph logo. Then, Rose starts her Sburb walkthrough with her trademark nigh inscrutable purple prose, with the standing-out quote: “Since you are reading this, chances are you have installed this game on your computer already. If this is true, like many others, you have just participated in bringing about the end of the world.” Shit just got real.

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