Cookie Fonster Critiques Homestuck Part 4: Haunting Voices and Coolkid Mishaps

Introduction

< Part 3 | Part 4 | Part 5 >

Pages 248-357 (MSPA: 2148-2257)

Act 2, Part 1 of 5

Link to rewritten version

Where John’s house ended up.

Act 2 of Homestuck opens up by skipping years in the future, but not many (if 413 years can be deemed as “not many”), to a post-apocalyptic desert Earth. A certain black-colored being referred to as a “wayward vagabond” walks across the desert and comes across some kind of device with the arc symbol spirograph logo. Then, Rose starts her Sburb walkthrough with her trademark nigh inscrutable purple prose, with the standing-out quote: “Since you are reading this, chances are you have installed this game on your computer already. If this is true, like many others, you have just participated in bringing about the end of the world.” Shit just got real.

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Cookie Fonster Critiques Homestuck Part 3: Bizarro Real-Life Sims Interface

Introduction

Part 2 | Part 3 | Part 4 >

Pages 138-247 (MSPA: 2038-2147)

Act 1, Part 3 of 3

Link to rewritten version

A weird game indeed.

Where were we? John just installed Sburb, and bam, he and Rose can now play it. Immediately you’ll notice a glaring oddity of the game: it lets Rose mess around with John’s house from afar in a Sims-inspired game interface. It’s already obvious that Sburb is not an ordinary game. The first thing Rose does is accidentally move John’s magic chest to his roof. Then she starts deploying a bunch of weird devices around John’s house as she talks to him about the game. What the hell is going on here you wonder loudly.

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Cookie Fonster Critiques Homestuck Part 2: Pointless Game Disk Sneakaround

Introduction

< Part 1 | Part 2 | Part 3 >

Pages 47-137 (MSPA: 1947-2037)

Act 1, Part 2 of 3

Link to rewritten version

Here’s a retroactive “title picture” to streamline this blog series a bit (see post 30 for an explanation of these). You’ll see a lot of these soon, unless the first picture I previously used in the post already makes a good title picture.

One-man birthday party?

Continuing from where we left off, John leaves his bedroom to go to the first floor of his house, to sneak around and obtain his discs of Sburb. We see a living room filled with clown pictures which suggest that his father is obsessed with clowns, a birthday present, and his grandmother’s ashes. It’s also mentioned for the first time that John hates Betty Crocker, marking the first indirect mention of one of the comic’s main villains, although the whole evil Betty Crocker thing would for a long time thereafter remain merely a joke. Besides the numerous clowns, there isn’t much remarkable in John’s living room, especially compared to what we see with the other kids.

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Cookie Fonster Critiques Homestuck Part 1: Bedroom Screwaround Session

< IntroductionPart 1 | Part 2 >

Pages 1-46 (MSPA: 1901-1946)


Act 1, Part 1 of 3


Link to rewritten version

A young man stands in his bedroom…

Homestuck opens up with a picture as mundane as can be: a nerdy-looking 13-year-old birthday boy standing in his bedroom, looking left and right and blinking his eyes, and drawn in an odd “stubby” fashion that conceals his arms, as the text below reads: “A young man stands in his bedroom. It just so happens that today, the 13th of April, 2009, is this young man’s birthday. Though it was thirteen years ago he was given life, it is only today he will be given a name! What will the name of this young man be?” These famed words that open Homestuck insinuate that the boy doesn’t have a name until now, and that we will give him a name. As it turns out, this is a joke, since the boy has called himself “John” since a few years before the story started.

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New post series! (Cookie Fonster’s Homestuck post series introduction)

One day, I decided to start a blog post series in which I critique the popular story webcomic Homestuck as I read all the way through it for the third time. By critique, I meant that I would mostly review and discuss the stuff in it, but not really negatively, since I’m a pretty big fan of Homestuck. However, as I progressed through my re-read, the posts grew to be in-depth commentary on the comic, to the point where I wish I posted that way the entire time. That said, over the years I’ve been faced with the truth that my Homestuck blog posts have evolved over time, both the writing style and the opinions I express, and while I had at one point started a project to rewrite the first 27 posts, I no longer plan on finishing that. My Homestuck blog post series began in September 2015, and after numerous pauses and burnouts, I finished the post series in September 2021. The post series is meant for people who have read Homestuck in its entirety, because the posts will contain spoilers for stuff that happens later.

Before we begin, I’d like to give a shout-out to this blog known only as “Let’s Re-Read Homestuck”, the blog that inspired this post series. It’s a very well-written unfinished Homestuck reread blog that you should check out if you like my posts. Also check out Fletcher Wortmann’s It’s Hard and Nobody Understands, another excellent unfinished Homestuck commentary document that helped inspire this as I went along.

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Artificial consciousness – how can it be at all possible?

Lately I’ve been thinking a lot about artificial intelligence, from reading this awesome two-part article (12) on artificial intelligence, written about a month ago by Tim Urban on his awesome blog-style website “Wait But Why”. If you haven’t read the article, read it now. It’s a lengthy read, but it’s COMPLETELY worth it.

Among the many things that interested me in that article was the idea of artificial consciousness. It’s exactly what its name suggests – artificial machines being conscious in the same way humans are.

So a few days ago, I was thinking about artificial consciousness, and realized that I didn’t understand how in the hell that can be a thing at all. I was confused even more when I learned that many fictional robots, for example Wall-E or the robots in Futurama, are conscious and self-aware. What’s that all about? Was I missing something about artificial consciousness that the creators of Wall-E or Futurama understood?

In this blog post I will attempt to explain why the idea of artificial consciousness is hard to understand, and how it’s possible for artificial consciousness to actually exist.

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Googo- and googolple- (archived 3-part unfinished article)

alright guys, here’s another old article from my large number site. it’s about andre joyce’s googo- and googolple- system, and it was in fact the very first article on my site. for a while it lurked around as an unfinished 3-part page, but i have now finished a new article on that system. for history’s sake i will archive the old unfinished googo- and googolple- article on this blog.




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Analyzing Aarex’s Number List (archived article)

so i’ve decided to archive some old pages on my large number site on this blog – i further discuss this here. one of those old pages i’ll archive is “analyzing aarex’s number list”, a page that has been lurking around the hidden pages of my site for a while … until now. here’s the archived page:

NOTE: Aarex recently restarted his number list – this page is now mostly for fun.

The odd googologist Aarex Tiakhiao has made his own number list – it’s filled with mistakes and errors, not to mention terrible grammar. This page serves to analyze all these mistakes. Aarex’s text is in Arial, mine is in Verdana.

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