Cookie Fonster Critiques Homestuck Part 15: Ditzy Dreamers and Exile Cookouts

Introduction

< Part 14 | Part 15 | Part 16 >

Act 4, Part 1 of 6

Pages 1358-1454 (MSPA: 3258-3354)

Link to rewritten version

Can’t think of a caption other than “The Land of Wind and Shade”, which would be redundant.

Act 4 of Homestuck, like a few other acts, opens up with a minigame. In this game, John explores his planet, a cloudy blue world named the Land of Wind and Shade, fights imps, gathers information about his denizen and the imps and stuff from salamanders, somehow talks to Nannasprite from afar, and like in the game where he explores his house, has a voice in his head give him commands, but the voice is definitely someone different from the Vagabond. It is very similar to the game very early in Act 2, but instead of exploring his house, he explores the planet he entered. This minigame really is rather complicated, with features such as sylladex access and sending objects through a mail system and multiple attack methods and a button to talk to Nannasprite and so on. Hussie has said that this game is somewhat experimental and that it probably could’ve been presented in a more effective way (which is what the famous YouTube series Let’s Read Homestuck does).

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